Path of Exile 2 Wiki: History, Lore, and Timeline of Wraeclast
Explore the complete history of Path of Exile 2, from the Cataclysm to the fall of Oriath. Learn key events, timeline, and lore changes in this comprehensive wiki guide.
## Key Takeaways
Path of Exile 2 is set 20 years after the original game’s events, following the Cataclysm that reshaped Wraeclast
The story splits into three parallel acts, each focusing on a different exile’s journey
Major lore reveals include the origins of the Vaal, the Eternal Empire’s fall, and the awakening of the Beast
The timeline bridges the original PoE story with new characters and factions
**Year 0**: The Cataclysm begins. Corruption spreads from Mount Veritania across the continent.
**Year 5**: The Vastiri Desert becomes a wasteland. Survivors flee to the coastal cities.
**Year 12**: The Order of the Djinn emerges, seeking to control the corruption.
**Year 20**: Path of Exile 2 begins. Three new exiles wash ashore.
The Three Exile Journeys
One of the biggest changes in PoE2 is the narrative structure. Instead of a single linear campaign, you play through three parallel stories—one for each of the new exile characters. This isn’t just a gimmick. Each path reveals different facets of the same disaster.
| Exile | Starting Location | Key Faction | Unique Mechanic |
|-------|-------------------|-------------|-----------------|
| The Marauder | Vastiri Desert | Order of the Djinn | Corrupted Rage mechanic |
| The Ranger | Coastal Forest | Survivors of Oriath | Poison mastery with new gems |
| The Templar | Ruined Cathedral | Church of the Beast | Holy magic vs. corruption |
I’ll be honest—the Marauder’s story is the most visceral. You start in a sandstorm, find a dying Djinn, and immediately get thrown into a war over corruption artifacts. The Ranger’s path is more survival-horror, with the forest itself turning hostile.
**The Vastiri Desert**: Sand-swept ruins, Djinn temples, and a massive sinkhole where the Beast’s blood pools
**The Coastal Forest**: Dense jungle with corrupted treants, abandoned villages, and a hidden Vaal outpost
**The Ruined Cathedral**: Once the seat of Oriath’s faith, now a breeding ground for corrupted angels
**The Under-Vastiri**: Underground tunnels that connect to the Vaal’s old sewer system—think Act 2 but darker
How the Story Connects to PoE1
Grinding Gear Games didn’t reboot the lore—they expanded it. The original exile (your PoE1 character) is now a legendary figure, mentioned in NPC dialogue. You’ll find their old gear in treasure chests, and one quest involves hunting down their corrupted spirit.
But the real connection is thematic. PoE1 was about breaking free from a cycle of suffering. PoE2 is about what happens when that cycle breaks and chaos fills the void. The corruption isn’t evil—it’s natural. The gods weren’t tyrants—they were guardians.
**Skill gems** now have lore descriptions that tie to specific events in the timeline
**Ascendancy classes** are linked to factions that rose after the Cataclysm
**Item bases** reflect the new era—no more “Ancient” gear, now it’s “Corrupted” gear